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2012 Written Sequences
Last Post 22 Feb 2012 9:29 by Mark Mcclellan. 60 Replies.
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Bill JamesUser is Offline
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01 Nov 2011 11:51  
OK, I know a lot of us like to tell everyone that it is important to learn to read the Aresti but I have seen the amount of new pilots requesting written versions so there is a definite need for them

I would like to ask for someone to come up with some written knowns for 2012 so I can place them in the IMAC Lite App. We probably only need them up to Sportsman but you can easily do them all except for the Alternates

I know it's a thankless job and you will tend to get some grief. I would do it but between getting the App ready for the end of the year, personal issues as well as work issues, finding the time is tough for me


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
Steve StantonUser is Offline
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01 Nov 2011 12:12  
Kent Porter did a great job on this last year. How about it Kent, could we prevail on you again?


Kent PorterUser is Offline
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01 Nov 2011 18:33  
Stand-by. Maybe I can find time to accomplish this task.

Kp


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01 Nov 2011 19:23  

Posted By Kent Porter on 01 Nov 2011 18:33
Stand-by. Maybe I can find time to accomplish this task.

Kp

I would greatly appreciate it


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
Mark McclellanUser is Offline
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02 Nov 2011 7:36  

Posted By Kent Porter on 01 Nov 2011 18:33
Stand-by. Maybe I can find time to accomplish this task.

Kp


Well you ain't got nutting else to do Fooseball it done fur the year !


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02 Nov 2011 11:07  
momma momma mom mom momma says fooseball is too dangrus, i caynt play coah. how bout sum high qulaity H2o?


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Bobby FolsomUser is Offline
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02 Nov 2011 11:19  
Her is the Sportsman:

2012 Sportsman

1. TEARDROP – pull to 45 upline, 2 pt. roll, pull 7/8 loop, nothing on down-line, pull to level.
2. IMMELMANN TURN – full roll on entry, half loop, exit inverted.
3. UPSIDE DOWN SHARK TOOTH - Pull to 45 down-line, 2 of 4 on downline, pull to vertical upline, ½ roll, push to level
4. ONE & THREE QUARTER SPIN (L for in) – for 90 degree cross-box
5. HUMPTY BUMP – (L for in spin, R for out spin) 1/2 roll L (for in spin, R or out spin) on upline, PUSH, 1/4 roll L on down-line( in-spin; ¼ Ron out spin), pull to level
6. HAMMERHEAD – nothing on upline, hammer, full roll on down-line, pull to level.
7. LOOP – full roll at top.
8. ½ CUBAN 8 – pull 7/8 loop, 2 of 4 on 45 on downline.
9. Vertical Upline – pull to vertical upline, 2 of 4, push to level.
10 LAYDOWN HUMPTY – push to 45 downline, one positive snap, ½ loop to 45 upline, ½ roll to upright, push to level.

It may not be totally "Aresti" accurate but it allows a non-familiar Aresti person to call for me.

Bobby


Mark McclellanUser is Offline
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02 Nov 2011 11:52  
Hey Bobby in the teardrop you pull 5/8 loop, if you pulled 7/8 you would be back to flying a level line also if you do the 45 1st it is a Reverse teardrop.

Think of the loop as a stop sign with 8 sides so 8 1/8 loops is a full loop.
So from a 45 degree upline the 1st 1/8 loop you are stright up the 2nd you are inverted 45 up the 3ed 1/8 you are inverted level the 4th 1/8 you are inverted 45 degree down and the 5th 1/8 loop you are stright down just tie them all together with no lines between them or radius changes and you have a 5/8 loop.

Same thing with the upside down sharks tooth,,,,, it would be an unpide down reverse sharks tooth.


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Mark McclellanUser is Offline
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02 Nov 2011 11:57  
Also #8 it is a 5/8 loop.


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Earle AndrewsUser is Online
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02 Nov 2011 13:18  
Also on #5 Humpty....the 1/2 roll up is either direction...ie, doesn't matter which way the spin went.

Earle


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Bobby FolsomUser is Offline
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02 Nov 2011 13:34  
Thanks guys - I will change my written sheet. I hope this was helpful.

Bobby


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07 Nov 2011 10:53  
FOR INFORMATION:

The 2012 BASIC set of slides are now up in the training section of the IMAC website
www.mini-iac.com/Portals/0/Educatio.../frame.htm

Gary Hunt, Gil Major & myself worked on the project.
Hope it helps all the new guys coming into IMAC to understand some of the areas that they will need to pay attention to.
Wayne


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Kent PorterUser is Offline
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07 Nov 2011 19:54  
Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
In the box!

First maneuver,

Aileron Roll, next

Half Cuban Eight, Pull five-eighths loop around to an inverted forty-five line, Center half roll to upright, Pull to upright exit. next

Reverse Sharks Tooth, Pull to a forty-five upline, Center half roll to inverted, Pull to vertical downline, Pull to upright exit. next

Inside Loop, Pull inside loop back around to level, next

Sharks Tooth, Pull to a vertical upline, Pull to inverted forty-five down line, Center half roll to upright, Pull to upright exit. next

Hammer Head, (stall turn) Pull to a vertical upline, Hammer Top, Establish vertical downline, Pull to upright exit. next

Teardrop, Pull to vertical upline, Pull five-eighths loop around to a forty-five downline, Pull to upright exit. next

Humpty Bump, Pull to vertical upline, Pull half loop over top to vertical down line, Center half roll, Pull to upright exit. next

Immelmann, Pull half inside loop, with a half roll on exit, Exiting upright. next

One and a Half Positive Spin, Wait for the stall then one and a half spins see canopy, Establish vertical downline, Pull to upright exit.

End of Sequence.


Thank You Judges.


Kent PorterUser is Offline
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07 Nov 2011 20:43  
Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
In the box!

First maneuver,

Reverse Teardrop, Pull to a forty-five upline, Center a two point roll, Pull a five-eighths loop around to a vertical downline, Pull to an upright exit, next

Immelmann, Aileron roll on entry, Then pull half inside loop up to an inverted exit, next

Reverse Down Sharks Tooth, From inverted, Pull to an inverted forty-five downline, Center a two of a four point roll to upright, Pull to vertical upline and center half roll(see belly), Push to upright exit, next

One and Three Quarter Turn Positive Spin, Wait for stall then, One and Three Quarter spins, Establish vertical downline, Pull to upright exit cross box, next

Cross Box Humpty Bump, Pull to a vertical upline, Center half roll , Push half loop over the top to a vertical downline, Center quarter roll, Pull to upright exit, next

Hammer Head, Pull to a vertical upline, Hammer Top, Establish vertical downline, Center one roll, Pull to upright exit, next

Inside Loop One Roll on Top, Pull half inside loop, center one roll on top, Pull around to an upright exit, next

Half Cuban Eight, Pull five-eighths loop to an inverted forty-five downline, Center two of a four point roll to upright, Pull to upright exit, next

Vertical Upline, Pull to a vertical upline, Center a two of a four point roll, Push to upright exit, next

Lay Down Humpty, From the top push to a forty-five downline, Center positive snap, Pull half inside loop to an inverted upline, Center half roll to upright, push to upright exit.

End of Sequence.

Thank You Judges.



Tom WheelerUser is Offline
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08 Nov 2011 8:07  

Reverse Down Sharks Tooth, From inverted, Pull to an inverted forty-five downline, Center a two of a four point roll to inverted, Pull to vertical upline and center half roll(see belly), Push to upright exit, next



Small correction Ken,
"Center a two of a four point roll to UPRIGHT"
Thanks Ken....

Tom Wheeler
IMAC Sequence Committee Chairman


Kent PorterUser is Offline
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08 Nov 2011 8:28  
Thanks Tom, copy/paste will do that. Thought I had made all the corrections. Thanks you the heads up! Fixed

kp


BradUser is Offline
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08 Nov 2011 10:04  
Another minor correction - sportsman - Hammerhead. Currently says "pull to upline exit" should be "pull to upright exit".

Brad


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08 Nov 2011 11:33  
Kent, As always, you are the man sir!! Good job.

Phil


Kent PorterUser is Offline
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08 Nov 2011 18:08  

Posted By Brad on 08 Nov 2011 10:04
Another minor correction - sportsman - Hammerhead. Currently says "pull to upline exit" should be "pull to upright exit".

Brad



Thanks Brad! Fixed


Kent PorterUser is Offline
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08 Nov 2011 18:11  
If anyone wants the word doc or a pdf email me and I will send it to you.

kent@porterscales.com


Bill JamesUser is Offline
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08 Nov 2011 18:33  

Posted By Kent Porter on 08 Nov 2011 18:11
If anyone wants the word doc or a pdf email me and I will send it to you.

kent@porterscales.com


I'll take em, it will save me even more work in the app (yea I'm a bit lazy these days)

you can send them to imacapp@comcast.net

Also, thanks once again for doing this, it's much appreciated



-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
Kent PorterUser is Offline
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08 Nov 2011 19:27  
Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
In the box!

First maneuver,

Inside Loop Two Point Roll on Top, Pull half inside loop, center two point roll on top, Pull around to an upright exit, next

Half Cuban Eight, Four of an eight point roll to inverted on entry, Then push five-eighths loop to a forty-five downline, Center one positive snap roll to upright, Pull to upright exit, next

Reverse Sharks Tooth, Pull to a forty-five upline, Center a quarter roll opposite three quarter roll to inverted, Pull to vertical downline and center half roll(see belly), Push to inverted exit, next

Hammer Head, Push to a vertical upline, Center a three quarter roll, Hammer Top, Establish vertical downline, Center two of an eight point roll, Pull to upright exit, next

Reverse Teardrop, Pull to a forty-five upline, Center a one and a half rolls to inverted, Push a five-eighths loop around to a vertical downline, Center one roll, Pull to an upright exit, next

Humpty Bump, Pull to a vertical upline, Center three of a four point roll, Cross box push half loop over the top to a vertical downline, Center one and one quarter roll, Push to an inverted exit, next

Immelmann, One negative snap roll on entry, Then push half outside loop up to an upright exit, next

One and One Quarter Turn Positive Spin, Wait for stall then, One and one quarter spins, Establish vertical downline, Opposite three quarter roll, Push to inverted exit, next

Figure Nine, Push to vertical upline, Center one roll, Pull three quarter inside loop, Positive snap roll opposite half roll to inverted exit, next

Ninety Degree Rolling Turn, Ninety degree turn, One roll to the inside, Exiting inverted cross box.

End of Sequence.

Thank You Judges.


Kent PorterUser is Offline
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08 Nov 2011 19:28  
someone check the intermediate and let me know if I need to make adjustments.

Kp


Kent PorterUser is Offline
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12 Nov 2011 16:03  
Advanced

Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
In the box!


First maneuver,

Reverse Teardrop,Pull to a forty-five upline, Center a three quarter roll opposite one and one quarter roll to inverted, Push five-eighths loop to vertical downline, Center a two of a four point roll, Push to inverted exit, next

Forty-Five Degree Upline, Push forty-five degree up line, Center one and one half negative snap roll to upright, Pull one hundred and thirty-five degrees to an inverted exit, next

One and One Quarter Turn Negative Spin,Wait for stall then, One and one quarter spin, Establish vertical downline, Opposite half roll, Push to inverted exit cross box, next

Two Hundred and Seventy Degree Rolling Turn, Two hundred and seventy degree rolling turn with three rolls to the inside, Exiting inverted, next

Humpty Bump, Push to a vertical upline, Center three quarter negative snap roll, Push half loop over the top to a vertical downline, Center one and one quarter positive snap roll, Pull to an upright exit, next

Sharks Tooth, Pull to forty-five upline, Center one and one half positive snap roll opposite direction half roll to upright, Push to vertical downline, Center one roll, Push to inverted exit.

Outside Inside Loop Half Roll Opposite Negative Snap Across Top, Push half outside loop, On top, Center half roll opposite negative snap roll to inverted, Pull half inside loop around to an upright exit, next

Hammer Head, Pull to a vertical upline, Center a half roll, Hammer Top, Establish vertical downline, Center quarter roll opposite three quarter negative snap roll, Pull to upright exit, next

Immelmann, On entry, Eight point roll to upright, Then pull half inside loop up with a positive snap opposite two of a four point roll to an upright exit, next

Reverse Down Sharks Tooth, Push to forty-five downline, Center two point roll to upright, Pull to vertical upline, Center one positive snap roll opposite direction half roll, Pull to inverted exit.

End of Sequence.

Thank You Judges.


Kent PorterUser is Offline
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12 Nov 2011 16:13  
Advanced Alt.

Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
In the box!

First maneuver,

Reverse Teardrop, Pull to a forty-five upline, Center a three quarter roll opposite one and one quarter roll to inverted, Push five-eighths loop to vertical downline, Center a two of a four point roll, Push to inverted exit, next

Forty-Five Degree Upline, Push forty-five degree up line, Center one and one half negative snap roll to upright, Pull one hundred and thirty-five degrees to an inverted exit, next

One and One Quarter Turn Negative Spin, Wait for stall then, One and one quarter spin, Establish vertical downline, Opposite quarter roll, Push to inverted exit, next

Half Cuban Eight, On entry, One roll opposite half roll to upright, Then pull five-eighths loop to an inverted forty-five down line, Center two of a four point roll opposite half roll to inverted, Push to an inverted exit, next

Humpty Bump, Push to a vertical upline, Center three quarter negative snap roll, Push half loop over the top to a vertical downline, Center one and one quarter positive snap roll, Pull to an upright exit, next

Sharks Tooth, Pull to forty-five upline, Center one and one half positive snap roll opposite direction half roll to upright, Push to vertical downline, Center one roll, Push to inverted exit.

Outside Inside Loop Half Roll Opposite Negative Snap Across Top, Push half outside loop, On top, Center half roll opposite negative snap roll to inverted, Pull half inside loop around to an upright exit, next

Hammer Head, Pull to a vertical upline, Center a half roll, Hammer Top, Establish vertical downline, Center quarter roll opposite three quarter negative snap roll, Pull to upright exit, next

Immelmann, On entry, Eight point roll to upright, Then pull half inside loop up with a positive snap opposite two of a four point roll to an upright exit, next

Reverse Down Sharks Tooth, Push to forty-five downline, Center two point roll to upright, Pull to vertical upline, Center one positive snap roll opposite direction half roll, Pull to inverted exit.

End of Sequence.

Thank You Judges.


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12 Nov 2011 16:16  
Hey Kent.... THANKS for doing these for everyone. It is appreciated.
Wayne


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Kent PorterUser is Offline
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12 Nov 2011 16:20  
Unlimited

Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
From Inverted,
In the box!

First maneuver,

Three Hundred and Sixty Degree Rolling Turn with Three Rolls,Three hundred and sixty degree rolling turn with one roll to the outside, one roll to the inside, one roll to the outside, exiting inverted, next

Half Cuban Eight,On entry, Half roll opposite one and one half positive snap roll to inverted, Then push five-eighths outside loop to a upright forty-five downline, Center quarter roll opposite three quarter positive snap roll to inverted, Push to inverted exit, next

Immelmann,On entry, Three of a two point roll to upright, Then pull half inside loop up with a three quarter roll opposite one and one quarter roll to an upright exit, next

One and One Half Turn Positive Spin,Wait for stall then, One and one half spins, Establish vertical downline, then same direction three quarter negative snap roll, Pull to upright exit cross box, next

Cross Box Humpty Bump,Pull to vertical upline, Center three quarter roll opposite one and one quarter negative snap roll, Push half outside loop across the top to a vertical downline, Center a one and three quarter continuous roll, Push to an inverted exit, next

Hammer Head,Push to a vertical upline, Center one and one half negative snap roll opposite direction half roll, Hammer Top, Establish vertical downline, Center a four point roll, Push to inverted exit, next

Reverse Sharks Tooth,Push to forty-five upline, Center quarter roll, opposite one and three quarter negative snap roll to upright, Push to vertical downline, Center four of and eight point roll, Pull to upright exit, next

Goldfish,Pull forty-five upline, Center two of a four point roll to inverted, Pull three quarter inside loop to a upright forty-five upline, Center one and three quarter positive snap with same direction three quarter roll to inverted, Pull to an inverted exit, next

Down Figure Nine,On entry, Two of an eight point roll same direction one and one quarter positive snap roll to upright, Then push three quarter outside loop to a vertical upline, Center one roll, Pull to an inverted exit, next

Down Reverse Sharks Tooth,Pull to a one hundred and thirty-five degree downline, Center double positive snap to upright, Pull to vertical upline, Center a two point roll, Pull to an inverted exit.

End of Sequence.

Thank You Judges.


Kent PorterUser is Offline
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12 Nov 2011 16:23  
It's my pleasure. We are planning an aerobatic day in February at our field and these will be part of the handouts.;-)

Kent


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12 Nov 2011 16:28  
Unlimited Alt.

Good Morning Judges
Pilots name is?
Pilot will be flying from left to right.

Pilot ready?
Judges Ready?
From Inverted,
In the box!

First maneuver,

Reverse Teardrop, Push to a forty-five upline, Center a two of four point roll opposite one roll to upright, Pull five-eighths loop to a vertical downline, Center quarter roll opposite one and three quarter roll, Push to an inverted exit, next

Half Cuban Eight, On entry, Half roll opposite one and one half positive snap roll to inverted, Then push five-eighths outside loop to a upright forty-five downline, Center quarter roll opposite three quarter positive snap roll to inverted, Push to inverted exit, next

Immelmann, On entry, Three of a two point roll to upright, Then pull half inside loop up with a three quarter roll opposite one and one quarter roll to an upright exit, next

One and One Half Turn Positive Spin, Wait for stall then, One and one half spins, Establish vertical downline, then same direction three quarter negative snap roll, Pull to upright exit cross box, next

Cross Box Humpty Bump, Pull to vertical upline, Center three quarter roll opposite one and one quarter negative snap roll, Push half outside loop across the top to a vertical downline, Center a one and three quarter continuous roll, Push to an inverted exit, next

Hammer Head, Push to a vertical upline, Center one and one half negative snap roll opposite direction half roll, Hammer Top, Establish vertical downline, Center a four point roll, Push to inverted exit, next

Reverse Sharks Tooth, Push to forty-five upline, Center quarter roll, opposite one and three quarter negative snap roll to upright, Push to vertical downline, Center four of and eight point roll, Pull to upright exit, next

Goldfish, Pull forty-five upline, Center two of a four point roll to inverted, Pull three quarter inside loop to a upright forty-five upline, Center one and three quarter positive snap with same direction three quarter roll to inverted, Pull to an inverted exit, next

Down Figure Nine, On entry, Two of an eight point roll same direction one and one quarter positive snap roll to upright, Then push three quarter outside loop to a vertical upline, Center one roll, Pull to an inverted exit, next

Down Reverse Sharks Tooth, Pull to a one hundred and thirty-five degree downline, Center double positive snap to upright, Pull to vertical upline, Center a two point roll, Pull to an inverted exit.

End of Sequence.

Thank You Judges.


Kent PorterUser is Offline
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12 Nov 2011 16:29  
Alright guys and gals... Check them over and help me out with corrections...I'm cross eye now!

Kp


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12 Nov 2011 16:37  
Very cool Kent,

I'm about ready to release the next version which now includes all of the 2012 stuff so the rest of these come at a perfect time for me


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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12 Nov 2011 18:31  
Bill I have proofed them but would like for others to check them also. I will send them on if you like but it will be use at your on risk...:-) Let me know.


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12 Nov 2011 18:50  
Sure, send them as well. I'll proof them as well and make whatever changes need to be done then add the IMAC watermark and header if needed


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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12 Nov 2011 18:59  
Bill, You've got mail!


Bill JamesUser is Offline
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12 Nov 2011 19:01  
Got them,

Would you like PDF versions when I'm done creating them?


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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12 Nov 2011 20:16  

Posted By Bill James on 12 Nov 2011 19:01
Got them,

Would you like PDF versions when I'm done creating them?



That would be great thanks..

Kp


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12 Nov 2011 21:33  




First maneuver,

Reverse Teardrop,Pull to a forty-five upline, Center a three quarter roll opposite one and three quarter roll to inverted, Push five-eighths loop to vertical downline, Center a two of a four point roll, Push to inverted exit, next







Kent,

Both the Advanced sequences the rolls on the 45 upline of the first figure is 3/4 roll opposite 1-1/4 roll, not 1-3/4 roll.

Thanks,
Tom Wheeler
ISC Chairman


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13 Nov 2011 8:06  
Thanks Mr. Wheeler! I have corrected the written sequences.

Kent


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19 Nov 2011 20:31  
Here are the written sequences in PDF format just in case someone wants them


Attachment: BasicWritten.pdf
Attachment: SportsmanWritten.pdf
Attachment: IntermediateWritten.pdf

-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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19 Nov 2011 20:32  
and the next bunch


Attachment: 001_AdvancedWritten.pdf
Attachment: UnlimitedWritten.pdf

-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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19 Nov 2011 20:34  
Finally, the Alternates

Kent I was going to email all of them to you directly but I figured you could just download then from here


Attachment: AltAdvancedWritten.pdf
Attachment: AltUnlimitedWritten.pdf

-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
Dowd KieslichUser is Offline
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22 Nov 2011 10:53  
Thank You Bill and Kent for your work putting the sequences in words. Very nice and helpful work indeed.

I am confused by a couple of things. In the intermediate sequence maneuver#9 is called a "figure Nine"...I have always called it a "Figure-P". What is the difference?

Also: What is the difference between an Immelmann and a Split-S. Is an Immelmann always a climbing maneuver and a Split-S always a decending maneuver? Is there such a thing as a decending Immelmann or a climbing Split-S? I always thought that a "true" Immelmann was specificly a climbing inside half loop WITH a half roll at top. In other words an Immelmann was a specific type of Split-S...and a Split-S just being a generic turn around maneuver composed of a half loop with or without rolls upon exit.

Thanks in advance for any help in clarifying this for me. I want to be able to call the maneuvers correctly before I cause problems for a pilot during an unknown.


Dowd Kieslich
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22 Nov 2011 14:15  
Yes Dowd... a BIG Thank you to Kent & Bill...

Regarding your questions:
(1) Initially, the maneuver #9 was called a Figure Nine (some pilots called it a figure P). FAI/CIVA has changed some terminology in the Aresti catalog and also how they catalog the figures numerically. This change will happen on Jan 1st 2012 and the sequence committee has just received copies of the updates and also the new Aresti software.

The particular figure you are asking about in your first question will now be called (in 2012) "P Loops" (Family 8.6.1 to 8.6.8).

(2) The Immelmann figure always starts low & go higher, the Split S (Ess) starts high & ends low. The "new" terminology in Aresti will be "Half Loops" and will refer to both high and low entries. I am sure pilots will still refer to the figures with the "old" names, but since you asked the questions I'm just filling you in on what will happen in the future.

There are also different names for other figures, i.e. Goldfish will now be "3/4 Loops", Lay-down Humpty Bumps will now be "Diagonal Humpty Bumps There will also be "Super 8's" and new figures added to the catalog:- Double Humptys, Horizontal S's, Reversing Whole loops.

Too much to talk about right now..... But something to look forward to.
Hope I answered your questions.
Best to you & family for Thanksgiving,
Wayne


One thing you can give and still keep...is your word.
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22 Nov 2011 14:43  
I like that they are trying to actually give formal/legal names to some of these maneuvers. At the end of the day it really comes down to having your caller use what works for you. Call a loop with a snap on top a loopdysnappythingy for all I care but when discussing things not having agreed to definitions makes life challenging.

It has always bothered me that we call any number of maneuvers Immelmann and split S but I had always thought that these maneuvers were early on defined by WWI era guys as a half inside loop from the bottom with a half roll off the top and a half roll followed by a half inside loop from the top?


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22 Nov 2011 15:27  
Hi Steve..... There is so much information available on the internet that you really never know for sure what is true or just "fable".

Here is a link that gives some "views" on the matter.
www.en.wikipedia.org/wiki/Immelmann_turn

www.en.wikipedia.org/wiki/Split_S

www.furball.warbirdsiii.com/krod/ACM-split-ess.html
Wayne


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22 Nov 2011 15:34  
WHen I call..

I call it a half loop up or a half loop down..


why?






because when I'm standing there calling.. for the life of me I can't remember which is up and which is down!


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22 Nov 2011 18:57  

The particular figure you are asking about in your first question will now be called (in 2012) "P Loops" (Family 8.6.1 to 8.6.8).

I'm so nervous before I fly I do that figure in the porta' potty at least twice just before my turn......


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23 Nov 2011 0:25  
Thanks Wayne for the clarification. I never knew there were so many "views" on the subject. Very interesting and funny. Thanks guys. Hope you all have a blessed Thanksgiving too.


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23 Nov 2011 7:10  
So Dan are you saying you have PSP ? ( Pre Sequance Pee)


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28 Dec 2011 21:59  
dlb post


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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28 Dec 2011 22:00  
dbl post


-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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28 Dec 2011 22:01  
dbl post



-Bill James People who say it cannot be done should not interrupt those who are doing it. http://www.stansphotos.com
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28 Dec 2011 22:25  

Posted By Mark Mcclellan on 23 Nov 2011 7:10
So Dan are you saying you have PSP ? ( Pre Sequance Pee)

I'm not Dan... but ..





Yep!


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29 Dec 2011 21:15  
Knows, Pee once. Unknowns, Pee twice....

Thats my secret to a good flight.


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20 Feb 2012 12:01  
So how many people are going to change from "Snap Roll" to "Flick Roll"??

A flick roll is the name used in the new ARESTI catalog.

Pete


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20 Feb 2012 12:08  
I thought flick roll was what you did with a bugger after you picked it !


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22 Feb 2012 7:10  
to my knowledge it has always been a flick roll in the documentation...


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22 Feb 2012 8:56  
From observation...the Aresti Catalog has always referred to those Family 9 elements as "Flick Rolls". If you take a look at the IAC Rulebook, those elements have always been referred to as "Snap Rolls" with a notation to "Flick Rolls".

Since we take our basic rule layout from IAC, the natural progression is to still call them "Snap Rolls".
Wayne


One thing you can give and still keep...is your word.
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22 Feb 2012 9:15  
At least Snap Roll sounds cleaner than flick roll !


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22 Feb 2012 9:28  
you know what they say "a rose by any other name is still a rose"


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22 Feb 2012 9:29  
I hear ya !


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